Tomorrow Corporation, the development studio founded in 2010 by former members of 2D Boy, the same minds behind the puzzler World Of Goo, announced that they’ll be releasing the publisher’s next puzzle game, Human Resource Machine, later this summer.
Human Resource Machine is the follow-up title to the group’s sandbox-puzzler Little Inferno, and is described by its developers as “a puzzle game for nerds.” While the game took a significantly smaller amount of time to complete, only nine months as opposed to their other games which took 2-3 years, don’t expect Human Resource Machine to fall short.
Players will be taking control of office workers to solve puzzles through programming, and if the puzzles are solved the workers get promoted. Beginning with only two commands, players will gradually build up to 11 commands as the game progresses. Each level of the game is equivalent to a year’s time.
Human Resource Machine will also include what the designers call “Optimisation Challenges” that are significantly harder than the regular levels, that will rate the player on program size and the speed in which it is completed.
During the blog announcement for the game, the developers made a point to reassure players that aren’t very familiar with coding by saying, “Don’t worry if you’ve never programmed before – programming is just puzzle solving. If you strip away all the 1’s and 0’s and scary squiggly brackets, programming is actually simple, logical, beautiful, and something that anyone can understand and have fun with!”
Human Resource Machine is currently only announced for Windows and Mac, with all other platforms as TBA. The game can be purchased at its website for $9.99, but if preordered will cost grab players a $2 discount., making the price only $7.99. The official release date for the game has not been announced, only that it will be later this summer.
Source: Human Resource Machine
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